using System;

namespace CastleSample.Entity
{
    [Serializable]
    public class UserEntity
    {
        private string m_UserName;

        public string UserName
        {
            get { return m_UserName; }
            set { m_UserName = value; }
        }

        private string[] m_Roles;

        public string[] Roles
        {
            get { return m_Roles; }
            set { m_Roles = value; }
        }

        private bool m_Enabled;

        public bool Enabled
        {
            get { return m_Enabled; }
            set { m_Enabled = value; }
        }
    }
}